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Blender 3.4 Geometry Nodes to spread a lighted texture throughout an environment

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Blender 3.4 Geometry Nodes to spread a lighted texture throughout an environment

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This Blender 3.4 tutorial shows how spread lighted textures throughout an environment. Unlike the spotlight caustics approach the effect is continuous on every surface.

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I want this!

Blender 3.4 project file with geometry node groups

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