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Blender 3.4 geometry node group for creating and animating an alien tentacle ball

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Blender 3.4 geometry node group for creating and animating an alien tentacle ball

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This Blender 3.4 tutorial shows how Geometry Nodes, animation, and textures can all work together to produce startling results from simple node groups. All the animation is done inside the Geometry Node groups from the frame number. No keyframing is done.

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Blender 3.4 project file with three procedural textures

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